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    Home»Artificial Intelligence»Optimizing Data Transfer in Distributed AI/ML Training Workloads
    Artificial Intelligence

    Optimizing Data Transfer in Distributed AI/ML Training Workloads

    Editor Times FeaturedBy Editor Times FeaturedJanuary 23, 2026No Comments15 Mins Read
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    a part of a collection of posts on optimizing information switch utilizing NVIDIA Nsight™ Techniques (nsys) profiler. Part one targeted on CPU-to-GPU information copies, and part two on GPU-to-CPU copies. On this put up, we flip our consideration to information switch between GPUs.

    These days, it’s fairly frequent for AI/ML coaching — notably of huge fashions — to be distributed throughout a number of GPUs. Whereas there are a lot of completely different schemes for performing such distribution, what all of them have in frequent is their reliance on the fixed switch of knowledge — similar to gradients, weights, statistics, and/or metrics — between the GPUs, all through coaching. As with the opposite sorts of information switch we analyzed in our earlier posts, right here too, a poor implementation may simply result in under-utilization of compute assets and the unjustified inflation of coaching prices. Optimizing GPU-to-GPU communication is an energetic space of analysis and innovation involving each {hardware} and software program improvement.

    On this put up, we are going to deal with the commonest type of distributed coaching — data-distributed coaching. In data-distributed coaching, an identical copies of the ML mannequin are maintained on every GPU. Every enter batch is evenly distributed among the many GPUs, every of which executes a coaching step to calculate the native gradients. The native gradients are then shared and averaged throughout the GPUs, leading to an an identical gradient replace to every of the mannequin copies. Utilizing NVIDIA Nsight™ Systems (nsys) profiler, we are going to analyze the impact of the GPU-to-GPU switch of the gradients on the runtime efficiency of coaching a toy mannequin and assess a number of strategies for lowering its overhead.

    Disclaimers

    The code we are going to share on this put up is meant for demonstrative functions; please don’t depend on its accuracy or optimality. Please don’t interpret our point out of any instrument, framework, library, service, or platform as an endorsement of its use.

    Because of Yitzhak Levi for his contributions to this put up.

    Occasion Choice for Distributed Coaching

    In a earlier put up, Instance Selection for Deep Learning, we mentioned the significance of selecting an occasion sort that’s best suited in your AI/ML workload and the potential influence of that selection on the success of your challenge. When selecting an occasion sort for a workload that features quite a lot of GPU-to-GPU site visitors, you’ll want to take note of how such communication is carried out, together with: the occasion topology, GPU interconnects, maximal throughput, and latency.

    On this put up, we are going to restrict our dialogue to distribution between GPUs on a single occasion. We’ll experiment with two occasion sorts: an Amazon EC2 g6e.48xlarge with 8 NVIDIA L40S GPUs and an Amazon EC2 p4d.24xlarge with 8 NVIDIA A100 GPUs. Every will run an AWS Deep Learning (Ubuntu 24.04) AMI with PyTorch (2.8), nsys-cli profiler (model 2025.6.1), and the NVIDIA Tools Extension (NVTX) library.

    One of many main variations between the 2 occasion sorts is how the GPUs are linked: On the g6e.48xlarge communication between the GPUs is over PCI Express (PCIe), whereas p4d.24xlarge contains NVIDIA NVLink™ — devoted {hardware} for enabling high-throughput GPU-to-GPU communication. Communication over the PCIe bus is considerably slower than NVLink. Whereas this can be enough for workloads with a low communication-to-compute ratio, it could possibly be a efficiency killer for workloads with excessive communication charges.

    To find the topology of the occasion sorts, we run the next command:

    nvidia-smi topo -m

    On the g6e.48xlarge, we get the next outcomes:

    GPU Topology of g6e.48xlarge (by Creator)

    GPUs on the identical NUMA node are linked by a “NODE” hyperlink and GPUs on completely different NUMA nodes by a “SYS” hyperlink. Each hyperlinks traverse the PCIe in addition to one other interconnect; neither is a direct connection (a.okay.a., a “PIX” hyperlink). We’ll see in a while how this could influence throughput efficiency.

    On the p4d.24xlarge, each pair of GPUs is linked by a devoted NVLink connection:

    GPU Topology of p4d.24xlarge (by Creator)

    A Toy Mannequin

    To facilitate our dialogue, we construct a toy data-distributed coaching experiment.

    We select a mannequin with a comparatively excessive communication-to-compute ratio — a Vision Transformer (ViT)-L/32 image-classification mannequin with roughly 306 million parameters — and an artificial dataset that we’ll use to coach it:

    import os, time, torch, nvtx
    import torch.nn as nn
    import torch.optim as optim
    import torch.distributed as dist
    from torch.nn.parallel import DistributedDataParallel as DDP
    from torch.utils.information.distributed import DistributedSampler
    from torch.utils.information import Dataset, DataLoader
    from torchvision.fashions import vit_l_32
    
    WORLD_SIZE = int(os.environ.get("WORLD_SIZE", 1))
    BATCH_SIZE = 32
    IMG_SIZE = 224
    WARMUP_STEPS = 10
    PROFILE_STEPS = 3
    COOLDOWN_STEPS = 1
    TOTAL_STEPS = WARMUP_STEPS + PROFILE_STEPS + COOLDOWN_STEPS
    N_WORKERS = 8
    
    def get_model():
        return vit_l_32(weights=None)
    
    # An artificial dataset with random photographs and labels
    class FakeDataset(Dataset):
        def __len__(self):
            return TOTAL_STEPS * BATCH_SIZE * WORLD_SIZE
    
        def __getitem__(self, index):
            img = torch.randn((3, IMG_SIZE, IMG_SIZE))
            label = torch.randint(0, 1000, (1,)).merchandise()
            return img, label
    
    def get_data_iter(rank, world_size):
        dataset = FakeDataset()
    
        sampler = DistributedSampler(dataset, num_replicas=world_size,
                                     rank=rank, shuffle=True)
    
        train_loader = DataLoader(dataset, batch_size=BATCH_SIZE,
                                  sampler=sampler, num_workers=N_WORKERS, 
                                  pin_memory=True)
    
        return iter(train_loader)

    We outline a utility operate that we’ll use to arrange PyTorch DistributedDataParallel (DDP) coaching. We configure the PyTorch distributed communication package to make use of the NVIDIA Collective Communications Library (NCCL) as its communication backend and wrap the mannequin in a DistributedDataParallel container.

    def configure_ddp(mannequin, rank):
        dist.init_process_group("nccl")
        mannequin = DDP(mannequin,
                    device_ids=[rank],
                    bucket_cap_mb=2000)
        return mannequin

    Observe that we naively configure the DDP bucket capability to 2 GB. DDP teams the mannequin’s gradients into buckets and performs gradient discount of every bucket in a separate command. The implication of setting the bucket capability to 2 GB is that all the ~306 million (FP32) gradients will slot in a single bucket (306 million x 4 bytes per gradient = ~1.22 GB) and discount will solely happen as soon as all gradients have been calculated.

    As in our earlier posts, we schedule nsys profiler programmatically and wrap the completely different parts of the coaching step with color-coded NVTX annotations:

    def prepare(use_ddp=False):
        # detect the env vars set by torchrun
        rank = int(os.environ.get("RANK", 0))
        local_rank = int(os.environ.get("LOCAL_RANK", 0))
        torch.cuda.set_device(local_rank)
    
        mannequin = get_model().to(local_rank)
        criterion = nn.CrossEntropyLoss().to(local_rank)
    
        if use_ddp:
            mannequin = configure_ddp(mannequin, rank)
    
        optimizer = optim.SGD(mannequin.parameters())
    
        data_iter = get_data_iter(rank, WORLD_SIZE)
    
        mannequin.prepare()
    
        for i in vary(TOTAL_STEPS):
    
            # Schedule Profiling
            if i == WARMUP_STEPS:
                torch.cuda.synchronize()
                start_time = time.perf_counter()
                torch.cuda.profiler.begin()
            elif i == WARMUP_STEPS + PROFILE_STEPS:
                torch.cuda.synchronize()
                torch.cuda.profiler.cease()
                end_time = time.perf_counter()
    
            with nvtx.annotate(f"Batch {i}", shade="blue"):
    
                with nvtx.annotate("get batch", shade="crimson"):
                    information, goal = subsequent(data_iter)
                    information = information.to(local_rank, non_blocking=True)
                    goal = goal.to(local_rank, non_blocking=True)
                with nvtx.annotate("ahead", shade="inexperienced"):
                    output = mannequin(information)
                    loss = criterion(output, goal)
    
                with nvtx.annotate("backward", shade="purple"):
                    optimizer.zero_grad()
                    loss.backward()
    
                with nvtx.annotate("optimizer step", shade="yellow"):
                    optimizer.step()
    
        if use_ddp:
            dist.destroy_process_group()
    
        if rank == 0:
            total_time = end_time - start_time
            print(f"Throughput: {PROFILE_STEPS/total_time:.2f} steps/sec")
    
    
    if __name__ == "__main__":
        # allow ddp if run with torchrun
        prepare(use_ddp="RANK" in os.environ)

    We set the NCCL_DEBUG surroundings variable for visibility into how NCCL units up the transport hyperlinks between the GPUs.

    export NCCL_DEBUG=INFO

    Single-GPU Efficiency

    We start our experimentation by working our script on a single GPU with out DDP:

    nsys profile 
      --capture-range=cudaProfilerApi 
      --capture-range-end=cease 
      --trace=cuda,nvtx,osrt,nccl 
      --output=baseline 
      python prepare.py

    Observe the inclusion of nccl within the hint part; this will probably be essential for analyzing the GPU-to-GPU communication within the multi-GPU experiments.

    The throughput of the baseline experiment is 8.91 steps per second on the L40S GPU and 5.17 steps per second on the A100: The newer NVIDIA Ada Lovelace Structure performs higher than the NVIDIA Ampere Structure on our toy mannequin. Within the picture under we present the timeline view for the L40S experiment.

    Single L40S GPU Nsight Techniques Hint (by Creator)

    On this put up we are going to deal with the CUDA portion of the timeline. Trying on the NVTX row, we see the recurring crimson (CPU-to-GPU copy), inexperienced (ahead), purple (backward), and yellow (optimizer replace) sample that makes up our prepare step. Observe, nonetheless, that the purple seems as only a tiny blip whereas, in observe, the backward go fills your entire hole between the ahead and optimizer blocks: The NVTX library seems to have captured solely the preliminary launch of the autograd graph.

    We’ll use this hint as a comparative baseline for our subsequent experiments.

    DDP with 1 GPU

    We assess the influence of the DDP wrapper by working torchrun on a single GPU:

    torchrun --nproc_per_node=1 
        --no-python 
        nsys profile 
        --capture-range=cudaProfilerApi 
        --capture-range-end=cease 
        --trace=cuda,nvtx,nccl,osrt 
        --output=ddp-1gpu 
        python prepare.py

    The ensuing throughput drops to eight.40 steps per second on the L40S GPU and 5.04 steps per second on the A100. Even within the absence of any cross-GPU communication, DDP introduces overhead that may lower throughput by ~3–7%. The necessary lesson from that is to at all times be sure that single GPU coaching is run with out DDP.

    The nsys hint of the L40S experiment confirms the presence of the DDP overhead:

    Single L40S GPU With DDP – Profiler Hint (by Creator)

    The primary change from the coaching step within the earlier hint is a big chunk of device-to-device (DtoD) reminiscence copies on the finish of the backward block and simply earlier than the optimizer block (highlighted within the hint above). That is the DDP in motion: Even within the absence of a cross GPU gradient discount, DDP prepares the native gradients in a devoted reminiscence block for discount after which copies the outcomes again into the grad property of every parameter in preparation for the gradient replace. (Observe that the DtoD copies are between two reminiscence places on the identical GPU — not between two completely different GPUs).

    DDP With A number of GPUs

    Subsequent, we assess the influence of gradient sharing between 2, 4, and eight GPUs:

    torchrun --nproc_per_node=8 
        --no-python 
        nsys profile 
        --capture-range=cudaProfilerApi 
        --capture-range-end=cease 
        --trace=cuda,nvtx,nccl,osrt 
        --output=ddp-8gpu_percentq{RANK} 
        python prepare.py

    The desk under captures influence on the coaching throughput on the g6e.48xlarge and the p4d.24xlarge:

    Throughput Efficiency of DDP Coaching (by Creator)

    DDP coaching efficiency plummets on the g6e.48xlarge occasion: The 8-GPU throughput is greater than 6 occasions slower than the single-GPU consequence. The NCCL logs embrace a number of strains describing the communication paths between the GPUs, e.g.:

    NCCL INFO Channel 00 : 0[0] -> 1[1] through SHM/direct/direct

    This means that the info switch between every two GPUs passes via CPU shared reminiscence which tremendously limits the communication bandwidth.

    On the p4d.24xlarge, in distinction, the place the NVLink connections permit for direct peer-to-peer (P2P) communication, the 8-GPU throughput is simply 8% decrease than the baseline consequence:

    NCCL INFO Channel 00/0 : 0[0] -> 1[1] through P2P/CUMEM/learn

    Regardless that every particular person L40S outperforms the A100 on our toy mannequin by 72%, the inclusion of NVLink makes the p4d.24xlarge extra optimum than the g6e.48xlarge for working DDP over 8 GPUs.

    The info switch bottleneck on the g6e.48xlarge will be simply seen within the nsys hint. Right here we use the “a number of view” choice to show the exercise of all of the DDP processes in a single timeline:

    8-GPU DDP on g6e.48xlarge – Profiler Hint (by Creator)

    The gradient discount happens within the ncclAllReduce name on the NCCL row. This comes simply after the native gradient calculation has accomplished and simply earlier than the DtoD reminiscence operation mentioned above that copies the decreased gradients again to the grad discipline of every parameter. On the g6e.48xlarge the NCCL operation dominates the backward go, accounting for roughly 84% of the general step time (587 out of 701 milliseconds).

    On the p4d.24xlarge, the NCCL name takes up a a lot smaller portion of the coaching step:

    8-GPU DDP on p4d.24xlarge – Profiler Hint (by Creator)

    Within the subsequent sections we are going to focus on a number of DDP optimization strategies and assess their influence on runtime efficiency. We’ll restrict our scope to PyTorch-level optimizations, leaving different strategies (e.g., NCCL/OS/community tuning) for an additional put up.

    A basic strategy for coping with communication bottlenecks is to cut back the frequency of communication. In DDP workloads this may be achieved by growing the info batch measurement (i.e., growing the compute per step) or, if the reminiscence capability forbids this, apply gradient accumulation — as an alternative of making use of the gradient discount and replace each step, accumulate the native gradients for N steps and apply the discount each Nth step. Each strategies enhance the efficient batch measurement — the variety of total samples between gradient updates which may influence mannequin convergence and should require tuning of the optimization parameters. In our dialogue we assume the efficient batch measurement is mounted.

    We’ll cowl 4 strategies. The primary two deal with lowering DDP overhead. The ultimate two instantly tackle the info switch bottleneck.

    Optimization 1: Static Graph Declaration

    Our first change is to go static_graph=True to the DDP container. Typically talking, fashions would possibly embrace parameters for which gradients should not calculated at each step — known as “unused parameters” within the DDP documentation. That is frequent in fashions with conditional logic. DDP contains devoted mechanisms for figuring out and dealing with unused parameters. Within the case of our toy mannequin, all the gradients are calculated in every step — our graph is “static”. Explicitly declaring our graph as static reduces the overhead related to dealing with a dynamic gradient set.

    def configure_ddp(mannequin, rank):
        dist.init_process_group("nccl")
        mannequin = DDP(mannequin,
                    device_ids=[rank],
                    static_graph=True,
                    bucket_cap_mb=2000)
        return mannequin

    Within the case of our toy mannequin, the influence of this variation is negligible on each the g6e.48xlarge and the p4d.24xlarge. With none additional delay, we proceed to the following optimization.

    Optimization 2: Enhance Reminiscence Effectivity

    Our second approach addresses the massive chunk of DtoD reminiscence copying we recognized above. As a substitute of copying the gradients to and from the NCCL communication reminiscence blocks, we will explicitly set the parameter gradients to level on to the NCCL communication buffers. Consequently, the identical reminiscence is used to retailer the native gradients, to carry out the gradient discount, and to use the gradient updates. That is configured by passing gradient_as_bucket_view=True to the DDP container:

    def configure_ddp(mannequin, rank):
        dist.init_process_group("nccl")
        mannequin = DDP(mannequin,
                    device_ids=[rank],
                    static_graph=True,
                    gradient_as_bucket_view=True,
                    bucket_cap_mb=2000)
        return mannequin

    Within the hint under, captured on the p4d.24xlarge, we now not see the block of DtoD reminiscence copy between the all-reduce and (yellow) optimizer steps:

    Reminiscence-Optimized DDP on p4d.24xlarge – Profiler Hint (by Creator)

    Within the case of our toy instance, this optimization boosts efficiency by a modest 1%.

    Optimization 3: Gradient Compression

    A typical strategy for addressing communication bottlenecks is to use compression algorithms to cut back the scale of the payload. PyTorch DDP offers plenty of dedicated communication hooks that automate compression of gradients earlier than NCCL discount and decompression afterward. Within the code block under, we apply bfloat16 gradient compression:

    import torch.distributed.algorithms.ddp_comm_hooks.default_hooks as ddp_hks
    
    def configure_ddp(mannequin, rank):
        dist.init_process_group("nccl")
        mannequin = DDP(mannequin,
                    device_ids=[rank],
                    static_graph=True,
                    gradient_as_bucket_view=True,
                    bucket_cap_mb=2000)
    
        mannequin.register_comm_hook(state=None, hook=ddp_hks.bf16_compress_hook)
        return mannequin

    On the closely bottlenecked g6e.48xlarge occasion bfloat16 compression leads to a substantial 65% speed-up! The nsys hint reveals the reduced-sized NCCL name in addition to the newly launched compression operations:

    BF16-Compressed DDP on g6e.48xlarge – Profiler Hint (by Creator)

    On the p4d.24xlarge the overhead of the compression operations outweigh the positive aspects within the communication velocity, resulting in an total discount in throughput:

    BF16-Compressed DDP on p4d.24xlarge – Profiler Hint (by Creator)

    PyTorch affords a extra aggressive compression algorithm than bfloat16, referred to as PowerSGD. Beneath we current a naive utilization — in observe this could require quite a lot of tuning. Please see the documentation for particulars:

    from torch.distributed.algorithms.ddp_comm_hooks import powerSGD_hook 
    
    def configure_ddp(mannequin, rank):
        dist.init_process_group("nccl")
        mannequin = DDP(mannequin,
                    device_ids=[rank],
                    static_graph=True,
                    gradient_as_bucket_view=True,
                    bucket_cap_mb=2000)
    
        state = powerSGD_hook.PowerSGDState(
            process_group=None
        )
    
        mannequin.register_comm_hook(
            state,
            hook=powerSGD_hook.powerSGD_hook
        )
        return mannequin

    PowerSGD has a dramatic influence on the g6e.48xlarge occasion, growing throughput all the way in which again as much as 7.5 steps per second — greater than 5 occasions quicker than the baseline consequence! Observe the discount in NCCL kernel measurement within the resultant hint:

    PowerSGD-Compressed DDP on g6e.48xlarge – Profiler Hint (by Creator)

    It is very important notice that these compression algorithms are precision-lossy and must be used with warning, as they might influence your mannequin convergence.

    Optimization 4: Parallelize Gradient Discount

    DDP teams parameters into a number of buckets and triggers gradient discount of every bucket independently — as quickly because the bucket is crammed. This permits for working gradient discount of crammed buckets whereas gradient calculation (of different buckets) continues to be ongoing. The diploma of overlap relies on the variety of DDP buckets which we management through the bucket_cap_mb setting of the DDP container. Recall that in our preliminary implementation, we explicitly set this to 2000 (2 GB) which (given the scale of our mannequin) translated to a single DDP bucket. The desk under reveals the throughput for various values of bucket_cap_mb. The optimum setting will differ based mostly on the small print of the mannequin and runtime surroundings.

    DDP Throughput vs. Bucket Capability (by Creator)

    Observe the numerous 12% enchancment when utilizing a number of buckets on the g6e.48xlarge with BF16 compression. PowerSGD, then again, works greatest when utilized to a single bucket.

    Within the picture under, captured on a p4d.24xlarge with bucket_cap_mb set to 100, we will see the influence of this optimization on the profiler hint:

    DDP With A number of Buckets on p4d.24xlarge – Profiler Hint (by Creator)

    Rather than the only NCCL all-reduce operation, we now have 11 smaller blocks working in parallel with the native gradient computation.

    Outcomes

    We summarize the outcomes of our experiments within the following desk:

    Experiment Outcomes (by Creator)

    On the p4d.24xlarge, the place the info is transferred over NVLink, the general influence was a modest 4% speed-up. However on the g6e.48xlarge the positive aspects have been important and largely attributable to gradient compression — and 86% enhance for the BF16 scheme and an over 5X enchancment for (the naive implementation of) PowerSGD.

    Importantly, these outcomes can differ significantly based mostly on the mannequin structure and runtime surroundings.

    Abstract

    This concludes our three-part collection on figuring out and fixing information switch bottlenecks with NVIDIA Nsight™ Techniques (nsys) profiler. In every of the posts we demonstrated the tendency of knowledge transfers to introduce efficiency bottlenecks and useful resource under-utilization. In every case, we used nsys profiler to establish the bottlenecks and measure the influence of various optimization strategies.

    The accelerations we achieved in every of the use-cases that we studied strengthen the significance of integrating the common use of instruments similar to nsys profiler into the AI/ML improvement workflow and spotlight the chance — even for non-CUDA specialists — to attain significant efficiency positive aspects and AI/ML price reductions.



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