It was a basic case of too many video games, too little time.
I downloaded The Drifter on the finish of October. I might solely play it on my Steam Deck — a much less frequented machine for me — so the sport was already at a drawback. I booted it up, performed 10 minutes to get the gist forward of a developer interview with co-creator Dave Lloyd from Powerhoof for another story.
I keep in mind saying the sport was a singular commentary on homelessness on the decision. Lloyd performed a straight bat on the time, agreeing with my level. On reflection, he should have eye-rolled on the opposite finish of the road — one other video games journalist who has no bloody concept. This sport is as a lot about homelessness as Stranger Issues is concerning the ‘80s. It’s a gift theme, it’s fascinating, positive, however it’s so removed from the core story.
Consequently, I used to be intrigued, however it didn’t seize me. In that month I’d purchased six different video games and expansions. I used to be halfway via The Outer Worlds 2, with different video games I used to be actually trying ahead to on the horizon.
The Drifter was on my listing, however paradoxically, started to float.
It wasn’t till the basic January lull — the place time readily available and variety of thrilling new releases began to steadiness out — that I revisited the sport, booting up my Steam Deck after an extended sleep inside its case and plugging it into my TV. I picked up the place I left off, exploring the sport’s preliminary space: a rundown causeway close to a physique of water, speaking to a couple characters.
My mission: discover a energy supply to cost my smartphone. Fairly low stakes so far as video games go, coming proper off the motion of being shot at in a practice carriage. I might see why I’d bounced off it.
However then, virtually as quickly as I sorted that one trivial goal, the sport kicked into gear, presenting a way more fascinating broader narrative and a extremely distinctive tackle the style.
Greater than meets the attention
Following this, it clicked. I might see why this point-and-click journey sport swept the Australian Recreation Developer Awards final 12 months. Removed from a commentary on homelessness, The Drifter is kind of a horror sci-fi conspiracy story, the place you play as Mick as he navigates coming residence to Mawson for his mom’s funeral — a city he left behind after an earlier tragedy. Although nothing is because it appears.
There are two distinct modes that alternate throughout the sport’s chapters. The slower segments are your basic point-and-click gameplay — gathering gadgets, travelling to sure areas, pondering laterally about what you’ve got readily available, and at instances combining gadgets to create an answer.
Different elements, nonetheless, are considerably extra intense. The Drifter throws time-sensitivity into the combination and isn’t afraid to allow you to make errors that kill Mick in some somewhat graphic and specific methods. The catch: Mick dies, however is one way or the other painfully hurled again in time to moments earlier than his demise every time. That is the core premise of the sport, and if I’d caught with it for ten extra minutes, I’d have gotten it.
Other than the superbly rendered pixel artwork — which holds up surprisingly nicely ported from a Steam Deck to a bigger display screen — the opposite inventive standout is the voice appearing. Adrian Vaughan, who performs half a dozen characters together with Mick, works some critical magic right here. The sport is solely voiced, and for a lot of it Vaughan is narrating Mick’s mind-set as he tries to unravel the sport’s numerous puzzles. It by no means grates, regardless of projecting a thick Australian accent when taking part in Mick.
Maybe that’s the opposite perk for me personally. That is quintessentially an Australian sport, however it doesn’t scream it. And as an Australian, I sort of appreciated that. Other than the accents, there are just a few nods that Mawson may very well be an Australian metropolis, like police in short-sleeve shirts and ties. It’s one thing Australians would clock instantly, however not jarring sufficient to alienate anybody taking part in overseas. Although the place you sit on that is fascinating, given Clair Obscur: Expedition 33 and its expression of French tradition actually opened the door to video games as a type of cultural expression. The identical may very well be mentioned for Black Delusion: Wukong with China, and Japanese role-playing video games for the reason that ‘90s.

Assume quick and sensible
Whereas The Drifter is simple to select up, it’s not at all a simple sport. Taking part in with no information will rack your mind. The extra intense, time-sensitive sections are balanced to assist; different characters present hints or context Mick could have missed with every loss of life. However exterior of those, you’re largely by yourself, with Mick’s narration nudging at finest. That may go away sure sections requiring some broader information and maybe a little bit of guesswork to cross with out help.
As an illustration: one later part asks you to sanitise a needle for stitching a wound. I went on the lookout for alcohol, which appeared the plain answer. What the sport really wished was for me to make use of steam from a close-by espresso machine. As somebody with household in an infection management, I do know that is genuinely a factor — steam sterilisation is used on surgical tools at scale. However my online game mind defaulted to a well-recognized repair and I missed it solely.
Some will name this intelligent design; others will completely curse at their display screen. It presents an fascinating query about problem: when it’s not about talent, however artistic pondering and basic information, the place does that go away gamers decided to go guide-free?
One other level of friction maybe lies within the sport’s settings for enjoying with a controller. The answer right here, a hoop round Mick indicating all close by interactive gadgets, was intuitive sufficient. But it surely did result in occasional frustration: by chance clicking the identical object twice, or struggling to tell apart between icons. It led to conditions the place I couldn’t fairly get Mick to do what I wished him to, and in time-sensitive moments that led to some avoidable deaths. In different cases, I might see the answer, however with a controller I wasn’t fairly positive easy methods to work together with it.

It is a non-issue on PC with a mouse and keyboard, however with a Change launch anticipated later this 12 months, it’s price noting. It’s not at all a deal-breaker, however a small piece of undesirable frustration.
At $30 AUD on Steam, The Drifter is nicely price it. It’s a compelling thriller with a surprisingly advanced, multi-layered story for a ten-hour sport. Level-and-click aficionados will lap it up, however I’d additionally suggest it to followers of the basic Resident Evil video games — Resident Evil Remake or Resident Evil 0 specifically. These titles put as a lot emphasis on puzzle fixing and participant ingenuity as they do on fight. Whereas there’s no fight right here, there’s an identical gameplay loop, and the strain of sure sections — together with the late-game story twists — makes it a better comparability than you’d initially anticipate. The sport markets itself as a thriller title, however so does Stranger Issues, and anybody previous the primary season is aware of it’s much more sci-fi than Cluedo.
Simply no matter you do, don’t make the identical mistake as me. If any of that is piquing your curiosity, play the sport longer for 10 minutes. The Drifter is nicely price discovering that point.
- Reviewed on: Steam Deck OLED
- Price taking part in should you like: Disco Elysium, Resident Evil Remake, Return To Monkey Island (however that is completely not a children sport!)
- Accessible on: Steam, Home windows and coming to Nintendo Change.

