Close Menu
    Facebook LinkedIn YouTube WhatsApp X (Twitter) Pinterest
    Trending
    • Canyon Spectral:ON CF 8 Electric Mountain Bike: Beginner-Friendly, Under $5K
    • US-sanctioned currency exchange says $15 million heist done by “unfriendly states”
    • This New Air Purifier Filter Can Remove Cannabis Smoke Odor, Just in Time for 4/20
    • Portable water filter provides safe drinking water from any source
    • MAGA Is Increasingly Convinced the Trump Assassination Attempt Was Staged
    • NCAA seeks faster trial over DraftKings disputed March Madness branding case
    • AI Trusted Less Than Social Media and Airlines, With Grok Placing Last, Survey Says
    • Extragalactic Archaeology tells the ‘life story’ of a whole galaxy
    Facebook LinkedIn WhatsApp
    Times FeaturedTimes Featured
    Saturday, April 18
    • Home
    • Founders
    • Startups
    • Technology
    • Profiles
    • Entrepreneurs
    • Leaders
    • Students
    • VC Funds
    • More
      • AI
      • Robotics
      • Industries
      • Global
    Times FeaturedTimes Featured
    Home»Startups»GAMES REVIEW: A triumphant swan song: Resident Evil Requiem deftly straddles horror and action
    Startups

    GAMES REVIEW: A triumphant swan song: Resident Evil Requiem deftly straddles horror and action

    Editor Times FeaturedBy Editor Times FeaturedMarch 20, 2026No Comments16 Mins Read
    Facebook Twitter Pinterest Telegram LinkedIn Tumblr WhatsApp Email
    Share
    Facebook Twitter LinkedIn Pinterest Telegram Email WhatsApp Copy Link


    Absolutely somebody at Capcom has seen the coincidence. For a recreation collection that’s constructed round bioweapons, zombies and mutating monsters, Resident Evil has seen its personal regular evolution.

    The franchise began as a puzzle-box survival horror recreation, then made a pointy flip into motion with the discharge of Resident Evil 4. It veered just a little too far into motion with Resident Evil 6 and since then the collection has been looking for a center floor between horror and adrenaline. It’s toyed with numerous digital camera views, lead characters and plot eventualities, making an attempt to strike this stability.

    The core drawback being: How are you going to scare the participant when the playable character is a shotgun-wielding zombie-destroyer by the tip of the sport? The ability creep in the end undermines the horror. It’s arduous to really feel afraid whenever you’re omnipotent. However preserving the character weak and susceptible additionally detracts from the enjoyable.

    Resident Evil Requiem’s newest iteration’s remedy for that is fairly easy: they compartmentalise the sport throughout two characters — Grace Ashcroft, the mousy FBI analyst, and collection stalwart Leon S. Kennedy. Whereas that is very a lot Grace’s story, you play as each, alternating between them as the sport progresses.

    Grace’s sections are pure survival horror and, massive name, a number of the finest I’ve performed as well. One of the best common weapon she will get is an upgraded pistol. Past that, she makes use of her brains to outlive. She will craft objects, (utilizing mutated blood, don’t give it some thought too deeply) and the vast majority of her gameplay revolves round environmental puzzles.

    Leon, however, is available in packing nearly every thing apart from a rocket launcher. He will get all of the boss fights, can parry incoming assaults, and is a literal bioweapon-mincing machine.

    Get one of the best of Startup Each day straight to your inbox

    Wish to know the most recent in startup information? Subscribe to our each day information and evaluation protection on what’s taking place to ANZ startups, traders and the broader ecosystem. And better of all, it is FREE!

    By persevering with, you comply with our Terms & Conditions and Privacy Policy.

    Within the spirit of evolution, this overview can be going to be a bit completely different.

    Welcome to the chat

    I’ve introduced in one other Resident Evil superfan, Scanlines, to assist me break down this recreation. It’s a protracted dialogue, and we go into lots of element. So in case you are on the lookout for a fast verdict: We each liked this recreation and felt it was up there among the many collection finest. Although, its duality and plot create a number of points.

    With that: I’ll cross it to him. What are your preliminary impressions? What do you assume?

    Scanlines: I believe Capcom’s resolution to separate the sport on this method — although not and not using a few minor points — was a stroke of genius. I used to be nervous to start out this recreation and the heavy cutscenes within the first hour made me cautious, nevertheless it all turned out nice.

    Ever since Resident Evil 7, Capcom has been juggling three completely different generations of Resident Evil fan — basic followers, motion followers and fashionable followers — in a method the place it at all times felt like a type of teams was dropping out. Resident Evil Village is my least favorite of the fashionable RE titles and the place I felt this friction probably the most; followers of basic survival horror like me had been pressured to play a contrived first-person shooter sequel to one of the best survival horror recreation for the reason that GameCube, and motion followers couldn’t even take pleasure in Village in third particular person till a while after launch. In essence, the Grace, Leon break up in Requiem turns one in all fashionable Resident Evil’s Achilles’ heels into its largest promoting level.

    Not up for the survival horror and stalker enemy? Just some hours in and also you’ll get to indulge within the Leon S. Kennedy energy fantasy. Want survival horror? Effectively, Grace is the protagonist of the story — extra so than Leon — and the primary half of the sport is survival horror Resident Evil at its most tense.

    Trendy Resident Evil followers get a recreation that isn’t a truncated model of one thing that launched on the unique PlayStation 30 years in the past, and it advances the story. Everybody wins.

    I’m going to echo your massive name, Harrison. I replay these video games yearly — unique {hardware}, headphones on, in entrance of the glow of my CRT or at my laptop at midnight — and never since Resident Evil 2 Remake in 2019 have I felt the extent of pressure and dread Requiem provokes. Some leap scares had me flying out of my seat. The way in which sure mechanics from the easiest of the survival horror period are reused put a large smile on my face once I realised what was occurring and the way I used to be purported to be utilizing the Haemolytic Injector.

    Grace’s half of the sport is a candy, brief dose of the best survival horror ever crafted… however I felt Leon’s half didn’t fairly stay as much as previous adventures; the enemy selection, set-pieces and weapons roster don’t maintain a candle to video games like Resident Evil 4 or 5. I’d have an interest to know if you happen to felt the identical method.

    Harrison: Yeah, you might be bang on. I believe we’re going to be agreeing for many of this text.

    Earlier than I delve into Leon, I simply wished so as to add: whoever got here up with the thought to make the zombies simply that bit extra human with this new mutated T-virus — absolute stroke of genius. It provides a stage of characterisation to the enemies that simply isn’t current in lots of different survival horror video games.

    A zombie within the hospice apologises with its dying breath.

    Enemies give attention to mild switches, which you should use to distract them, or try to wash up after corpses you permit in your wake. Others actually apologise whereas going to your jugular. These aren’t simply monsters — they’re victims. That is nearly at all times the case with Resident Evil video games, nevertheless it actually hits dwelling arduous right here. It’s innately extra creepy than lifeless corpses lurching across the place.

    Scanlines: That a part of the brand new zombies took a very long time to accept me. After I first encountered the Chef within the kitchen, a mix of my juvenile humour discovering his voice and dialogue humorous, the heavy cutscenes initially and a lingering bitter style in my mouth from Resident Evil 8 set alarm bells ringing — however after my first hour within the Care Centre I actually fell in love with the idea.

    Gunning down one zombie and listening to it whimper “Sorry” as I waited to see that tell-tale blood pool to know the deed was finished was a second of emotional poignancy this collection hardly ever hits.

    Did this chef mutate or was he at all times this large?

    Clearly it is a reference to RE3 Remake, however as you say, it reminds the participant that these individuals are victims of bio-organic weapons and recontextualises each horrifying monster as an harmless you’re pressured to place down. That feeling by no means left me.

    Harrison: Talking of lifelessness — this brings me to your earlier query. Whereas it was attention-grabbing to return to Raccoon Metropolis within the second half of the sport, it was a really uninteresting, colourless atmosphere. As you’d count on from a spot that survived a nuclear fallout, I suppose.

    Sure, it was riddled with easter eggs from previous video games, together with a number of nods to the very area of interest Resident Evil Outbreak 1 and a couple of. And it’s the final word energy fantasy watching Leon basically quash legions upon legions of undead.

    Nonetheless, this half was probably the most forgettable for me. Cool, sure. However I believe the environments lend a lot to those motion video games, since you are basically doing the identical factor for a number of hours. It is a tough one to parse — it’s not dangerous by gameplay requirements extra broadly. The fight eventualities designed for this part are prime notch in comparison with different motion shooters.

    The tilted-over constructing the place you utilize the glass ground as a weapon. The elevator trip from hell down a dilapidated condominium block. Even the bizarre gasoline station battle phase with a chainsaw. It’s all excellent in hindsight. And I appreciated Leon’s weapon improve system and the linking of kills to factors — paying homage to the arcade modes in prior video games.

    Scanlines: I’m going to take this chance, now that we’re discussing artwork type and graphics, to say I performed utilizing the third particular person digital camera reasonably than in first and that normally the presentation of Requiem didn’t blow me away. The facial animations are all fairly stiff and there have been moments the place I seen some very muddy-looking textures; the dreaded yellow paint and yellow tape additionally make a return, and I hate how one can’t flip the movie grain off on this recreation. The drab colors in Raccoon Metropolis exacerbate all of this.

    Leon’s sections in a screenshot: Superior set items, very gray environments.

    This was such a troublesome space to judge. I agree that the set-pieces are all excellent and I liked the easter eggs — I burst out laughing on the hidden Tofu one — however a part of me feels a bit unhappy that the PlayStation 1 model of the RPD has been erased from historical past right here. They make an enormous music and dance about returning to Raccoon for the primary time in about 25 years, however we’re not likely returning to it, are we?

    We’re revisiting the 2019 remake, not basic Resident Evil. The improve system was sensible however I do miss the weapon selection from RE4 Remake — I felt like I used to be ready for a brand new set of weapons that by no means materialised.

    Harrison: That’s such an important level. It is a nostalgia journey with out the nostalgia. Although, I replayed Resident Evil 2 Remake after ending this, and it hits a bit tougher now due to this new recreation.

    After ending Requiem, I can’t assist however lengthy for extra of what we bought throughout the first few hours with Grace. As we each know, she has one other second later within the recreation, nevertheless it’s fairly linear as compared. I simply wished one other sprawling survival horror part to cap off Requiem. The Rhodes Hill hospice was the sport for me.

    Scanlines: It’s humorous to assume that the largest situation with Requiem might be that it ought to have given us extra. I’m glad to really feel that method about it, particularly after Resident Evil Village — a recreation I felt dragged on and on. It’s a disgrace in regards to the linearity, although; that late-game stealth part involving a sure basic enemy was top-tier, and the juxtaposition in gameplay served to focus on how far Leon has come.

    Harrison: That’s a great jumping-off level for an additional dialogue. Altering gears just a little: given we’re each effectively versed in Resident Evil canon, what do you concentrate on the sport’s plot and Victor Gideon as the massive dangerous? There’s additionally a world the place Jill Valentine or Claire Redfield might have been on this recreation reasonably than Leon.

    Scanlines: Basically, I really feel the franchise has come to rely an excessive amount of on legacy characters, particularly Chris and Leon. I might have most popular Claire or Jill, however let’s face it — they’ve neither the advertising and marketing energy that shareholders like nor the meme potential that the web sees in any Leon look.

    I used to be at all times evaluating Requiem to Resident Evil 7 whereas taking part in. That was the final time we had been launched to a significant new character. I believe I communicate for a lot of the fanbase once I say that Ethan Winters wasn’t notably attention-grabbing or well-handled; Ethan had an excessive amount of background and dialogue to be a participant self-insert, but Capcom had been obsessive about hiding his face for some time there.

    That recreation’s massive twist was wonderful too — it recontextualised a disconnected story into an integral a part of the fashionable timeline. By comparability, I felt Grace was just a little cheated in Requiem. Her character arc isn’t all that sturdy, and regardless of having a way more attention-grabbing character and nearer ties to the canon than Ethan, she lacks company. Leon and Gideon’s actions drive her into conditions — Grace doesn’t observe a mission like, say, STARS Alpha Workforce in RE1.

    On the plot extra broadly — I’m not a fan. I used to be significantly dissatisfied when a sure character was killed off unceremoniously in a cutscene, and the massive plot MacGuffin felt a lot too far-fetched. Gideon was delightfully creepy and I take pleasure in his lore, however I’ve to say — as a Resident Evil GameCube tremendous fan, with that remake being my third favorite recreation ever — my coronary heart did sink just a little that RE1’s sequels bought all of the nostalgia bait. We returned to the collection’ origin and someway managed to fully ignore the primary recreation.

    Victor Gideon, the massive dangerous on this Resident Evil recreation. Supply: Ps.

    Harrison: I’d truly by no means considered that, which is a disgrace — I agree, the remake of the primary Resident Evil recreation rocks and holds as much as at the present time.

    Plot-wise: I believe they began sturdy however didn’t actually know how you can end it. For a recreation constructed round honouring the collection, there aren’t any actual lasting implications from it.

    Scanlines: I agree on the shortage of lasting implications; for a recreation that was purported to be about tying up free ends… we positive have lots of new ones.

    Harrison: Sure, they did find yourself including in one other mysterious group to maintain tabs of. I’m operating out of pink string for my Resident Evil conspiracy pinboard!

    We’ve coated lots of floor by way of gameplay and story. A method I at all times wish to cap off my critiques is by trying on the worth of the sport — its value relative to its gameplay.

    It’s not low cost. Capcom bumped the worth up in Australia to $107 AUD ($69 USD), round $10 greater than their final title. For that, I bought a strong 12 hours of gameplay. It’s designed to be replayed, however with out an excessive amount of variation. Madness mode options barely modified merchandise placement and enemy issue, however that doesn’t have me dashing in for a second run.

    How I pine for the times when a second character that includes within the recreation meant a completely completely different playthrough. We appear to be getting additional and additional away from that with Resident Evil. That stated, I reckon I’ll replay this through the years. For me, it’s a no brainer if you happen to love survival horror or Resident Evil. Although these video games do go on sale, I might completely perceive others ready for that. What do you assume? Any closing ideas?

    Scanlines: I’m glad you introduced this up, Harrison, as a result of the worth versus worth debate is one I’ve lots of ideas on. Trendy gaming jogs my memory lots of GameCube-era Nintendo generally — throughout that console’s heyday, lots of their video games had extreme bloat as a way to inflate the runtime. Wind Waker being longer than Ocarina of Time sounded higher on paper till you realised the additional size was trying to find Triforce Shards. The place am I going with this? I don’t assume hours equate to worth.

    A lot of the greats aren’t notably lengthy video games and no person cares — what issues is that you simply benefit from the expertise and don’t really feel ripped off. Resident Evil video games have at all times been brief and replayable, and on a private stage I’m bored with taking part in video games that take weeks to complete.

    I believe the worth is value it by means of the lens of replaying the sport every year, as I do, and positively for Resident Evil gamers who wish to speedrun — however Requiem definitely isn’t a recreation to purchase at full worth for these hoping for additional modes or simply on the lookout for one explicit gameplay type.

    All of that being stated, there are boundaries to that basic Resident Evil replayability right here and I share in your fondness for the basic two-character system.

    The front-loaded cutscenes grind down the opening hour, and there ought to have been an additional issue in there, as a result of Madness mode is supposed for gamers who’ve already unlocked infinite ammo and different bonuses.

    That second whenever you run out of ink ribbons and might’t save…

    They attempt to place Basic mode as a stop-gap, however I don’t think about being pressured to make use of Ink Ribbons the next issue — to me, that’s simply the best way Resident Evil is supposed to be performed.

    Harrison: Laborious agree. I performed with Ink Ribbons turned on for my first run!

    Scanlines: It’s been a pleasure to affix you, Harrison. I’ve been comparatively crucial of Requiem right here, however my total opinion is that that is one of the best Resident Evil recreation of the last decade up to now and about on par with Resident Evil 2 Remake.

    • Reviewed on: Ps 5 Professional, RTX 5070, i7 12700KF PC.
    • Value taking part in if you happen to like: Different Resident Evil video games? However you don’t want us to let you know that. The Evil Inside, Lifeless Area.
    • Obtainable on: Ps 5, Nintendo Swap 2, Xbox Sequence S and X, Home windows, Steam.

    Are you a fellow Resident Evil fan? Given it’s not that lengthy, have you ever performed by means of Requiem and do you’ve gotten your individual ideas? And what do you consider this format for critiques? Tell us within the feedback.

    • Harrison Polites writes the Infinite Lives publication. Comply with him here. Infinite Lives is a reader-supported publication. It’s free to enroll and browse the most recent piece, however as of July a subscription shall be required to learn Harrison’s backlog of over 70 distinctive articles. Every subscription goes in the direction of bettering his Substack, supporting the broader Substack gaming neighborhood and funding extra unbiased video games journalism in Australia.



    Source link

    Share. Facebook Twitter Pinterest LinkedIn Tumblr Email
    Editor Times Featured
    • Website

    Related Posts

    Swedish semiconductor startup AlixLabs closes €15 million Series A to scale atomic-level etching technology

    April 18, 2026

    Meet the speakers joining our “How to Launch and Scale in Malta” panel at the EU-Startups Summit 2026!

    April 17, 2026

    2026 Summit after-hours: Side events, hidden gems, and local highlights!

    April 17, 2026

    Kiwi-founded Allbirds gives wooly shoes the boot for AI – and its shares went bonkers

    April 17, 2026

    Zip sees bad debts rising as people turn to BNPL to pay for essentials

    April 17, 2026

    Elon Musk’s SpaceX is bending the rules to launch its $3 trillion IPO

    April 17, 2026

    Comments are closed.

    Editors Picks

    Canyon Spectral:ON CF 8 Electric Mountain Bike: Beginner-Friendly, Under $5K

    April 18, 2026

    US-sanctioned currency exchange says $15 million heist done by “unfriendly states”

    April 18, 2026

    This New Air Purifier Filter Can Remove Cannabis Smoke Odor, Just in Time for 4/20

    April 18, 2026

    Portable water filter provides safe drinking water from any source

    April 18, 2026
    Categories
    • Founders
    • Startups
    • Technology
    • Profiles
    • Entrepreneurs
    • Leaders
    • Students
    • VC Funds
    About Us
    About Us

    Welcome to Times Featured, an AI-driven entrepreneurship growth engine that is transforming the future of work, bridging the digital divide and encouraging younger community inclusion in the 4th Industrial Revolution, and nurturing new market leaders.

    Empowering the growth of profiles, leaders, entrepreneurs businesses, and startups on international landscape.

    Asia-Middle East-Europe-North America-Australia-Africa

    Facebook LinkedIn WhatsApp
    Featured Picks

    AWS CEO Matt Garman Doesn’t Think AI Should Replace Junior Devs

    December 16, 2025

    Real Estate Is Entering Its AI Slop Era

    October 26, 2025

    With China’s Antitrust Investigation Into Google, What’s at Stake?

    February 4, 2025
    Categories
    • Founders
    • Startups
    • Technology
    • Profiles
    • Entrepreneurs
    • Leaders
    • Students
    • VC Funds
    Copyright © 2024 Timesfeatured.com IP Limited. All Rights.
    • Privacy Policy
    • Disclaimer
    • Terms and Conditions
    • About us
    • Contact us

    Type above and press Enter to search. Press Esc to cancel.