London-based Reality Games, the gaming studio behind Monopoly World, has efficiently closed a €4.3 million Seed spherical to speed up the event of its real-world Monopoly expertise, powered by huge knowledge, AI, and geolocation expertise.
The funding comes from a mix of angel buyers and strategic backers, together with epublic angel buyers, Polish enterprise agency Unfold VC, and Swiss personal fairness agency Acquinox.
This funding marks a big milestone in bringing the Monopoly model into the palms of 4 billion cellular gamers worldwide, remodeling how they work together with real-world properties and digital property.
“This €4.3 million Seed spherical paves the best way for Actuality Video games’ upcoming Sequence A, as we hope to reimagine Monopoly not simply as a sport however as a platform connecting gamers to real-world retail presents and experiences,” mentioned Zbigniew Woznowski, CEO and Founding father of Actuality Video games.
Based in 2015, Actuality Video games is a pacesetter in location-based gaming, with over 30 million+ downloads throughout its portfolio. With places of work in London and Krakow, the corporate is on a mission to gamify the actual world via cellular retail experiences.
With the backing of Hasbro and its 99% world model recognition, Actuality Video games is poised to innovate cellular gaming with an immersive location-based technique expertise.
Monopoly World reinvents the traditional board sport by mixing it with real-world property possession, AI-driven valuation, and interactive gameplay. Gamers should purchase, promote, and commerce over 100 million real-world areas.
The sport introduces a ‘walk-to-earn’ mechanic, encouraging exploration whereas rewarding gamers with in-game foreign money that unlocks model promotions, loyalty rewards, and real-world advantages.
With this funding, Actuality Video games goals to speed up launch of Monopoly World to new world markets, following profitable launch in Poland and Philippines; scale up product growth and AI options; and broaden partnerships with world manufacturers.
Actuality Video games’ advisors and buyers embody:
- Peter Moore – former CEO of Liverpool FC, ex-COO of Digital Arts, and a key
participant within the launches of the Sega Dreamcast and Xbox 360 - Janusz Moneta – former Vice President of World Adverts Advertising at Google, an knowledgeable in
the adverts and apps trade, and world enterprise growth - Nav Sunner – former Head of Authorized at Codemasters and Business Director at
Microsoft, offering deep trade insights. - Yariv Adan – former Google AI Product Lead, bringing experience in conversational AI
and interactive engagement. - Mariusz Gasiewski – angel investor, Head of Apps & Video games at Google in CEE.
Positioning for Sequence A.